MR AUDIO
D. E. Hughes, "Defining an Audio Pipeline for Mixed Reality," Proceedings of Human Computer Interfaces International 2005 (HCII’05), Las Vegas, July 23-27, 2005. Publications/Papers/Audio/HCII05DHughes.pdf
D. E. Hughes, S. Vogelpohl and C. E. Hughes, "Designing a System for Effective Use of Immersive Audio in Mixed Reality," Proceedings of 2005 International Conference on Human-Computer Interface Advances in Modeling and Simulation (SIMCHI’05), New Orleans, January 23-27, 2005, 51-57. Publications/Papers/Audio/SIMCHI05DHughesVogelpohlCHughes.pdf
J. M. Moshell, J. Maunez-Cuadra, D. Dobler, A. Engell and J. Friskics, "Projective Sound Experiments," UCF Virtual Environment Immersion Center Unpublished Report, 2005. Publications/Papers/Audio/VEICReport05 MoshellEtAl.pdf
D. E. Hughes, J. Thropp, J. Holmquist and J. M. Moshell, "Spatial Perception and Expectation: Factors in Acoustical Awareness for MOUT Training," Proceedings of Army Science Conference (ASC) 2004, Orlando, FL, November 29-December 2, 2004. Publications/Papers/Audio/ASC04DHughesEtAl.pdf
MR CONTENT
D. Hughes, C. Jerome, C. E. Hughes and E. Smith, “The Application and Evaluation of Mixed Reality Simulation,” The PSI Handbook of Virtual Environments for Training and Education: Developments for the Military and Beyond, In Press, Praeger Security International, Westport, CT.
L. Walters, E. Smith and C. E. Hughes, “The Future of Museum Experiences,” The PSI Handbook of Virtual Environments for Training and Education: Developments for the Military and Beyond, In Press, Praeger Security International, Westport, CT.
D. Hughes, E. Smith, R. Shumaker and C. E. Hughes, “Virtual Reality for Accessibility,” Handbook of Computer Accessibility, In Press, Springer Verlag.
C. M. Fidopiastis, D. M. Nicholson, C. E. Hughes and E. M. Smith, “Developing baseline assessments for Virtual Rehabilitation Environments,” 4th INTUITION International Conference and Workshop 2007, Athens, Greece, October 4-5, 2007, Poster.
C. M. Fidopiastis, C. E. Hughes, E. M. Smith and D. M. Nicholson, “Assessing Virtual Rehabilitation with Biophysical Metrics,” Virtual Rehabilitation 2007, Venice, Italy, September 27-29, 2007, Poster.
C. M. Fidopiastis, C. B. Stapleton, J.D. Whiteside, C. E. Hughes, S. M. Fiore, G. A. Martin, J. P. Rolland and E. M. Smith, ”Human Experience Modeler; Context-Driven Cognitive Retraining to Facilitate Transfer of Learning,” International Brain Conference, January 19-21, 2007, Poster.
C. M. Fidopiastis, C. B. Stapleton, J. D. Whiteside, C. E. Hughes, S. M. Fiore, G. A. Martin, J. P. Rolland and E. M. Smith, "Human Experience Modeler: Context Driven Cognitive Retraining to Facilitate Transfer of Learning," CyberPsychology and Behavior 9(2), Mary Ann Liebert Publishers, New Rochelle, NY, 2006, 183-187. Publications/Papers/Content/CTP06FidopiastisEtal.pdf
C. E. Hughes, C. B. Stapleton, D. E. Hughes and E. Smith, "Mixed Reality in Education, Entertainment and Training: An Interdisciplinary Approach," IEEE Computer Graphics and Applications, 26(6), November/December 2005, 24-30. Publications/Papers/Content/IEEECGA05HughesEtAl.pdf
C. M. Fidopiastis, C. B. Stapleton, J. D. Whiteside, C. E. Hughes, S. M. Fiore, G. A. Martin, J. P. Rolland and E. M. Smith, "Human Experience Modeler: Context Driven Cognitive Retraining and Narrative Threads," 4th International Workshop on Virtual Rehabilitation (IWVR2005), Catalina Island, CA, September 19-21, 2005, 120-134. Publications/Papers/Content/IWVR05FidopiastisEtAl.pdf
C. B. Stapleton and C. E. Hughes, "Mixed Reality and Experiential Movie Trailers: Combining Emotions and Immersion to Innovate Entertainment Marketing," Proceedings of 2005 International Conference on Human-Computer Interface Advances in Modeling and Simulation (SIMCHI’05), New Orleans, January 23-27, 2005, 40-48. Publications/Papers/Content/SIMCHI05StapletonHughes.pdf
Felix G. Hamza-Lup, Charles E. Hughes and Jannick P. Rolland, "A Distributed Augmented Reality System for Medical Training and Simulation," Energy, Simulation-Training, Ocean Engineering and Instrumentation: Research Papers of the Link Foundation Fellows, Vol. 4, Rochester Press, 2004. Publications/Papers/Content/Link04Hamza-LupHughesRolland.pdf
F. S. Dean, P. Garrity and C. B. Stapleton, "Mixed Reality: A Tool for Integrating Live, Virtual and Constructive Domians to Support Training Transformation," Proceedings of I/ITSEC 2004, Orlando, December 6-9, 2004. Publications/Papers/Content/IITSEC04DeanGarrityStapleton.pdf
S. Malo, C. B. Stapleton and C. E. Hughes, "Going beyond Reality: Creating Extreme Multi-Modal Mixed Reality for Training Simulation," Proceedings of I/ITSEC 2004, Orlando, December 6-9, 2004. Publications/Papers/Content/ISMAR04MaloStapletonHughes.pdf
C. E. Hughes, E. Smith, C. B. Stapleton and D. E. Hughes, "Augmenting Museum Experiences with Mixed Reality," Proceedings of KSCE 2004, St. Thomas, V.I., November 22-24, 2004. Publications/Papers/Content/KSCE04HughesEtAl.pdf
C. B. Stapleton, C. E. Hughes and S. Malo, "Extreme MR: Going Beyond Reality to Create Extreme Multi-Modal Mixed Reality for Entertainment, Training and Education,” ISMAR 2004, November 2-5, 2004, 306. [Tutorial] Publications/Papers/Content/ISMAR04StapletonHughesMalo.pdf
C. B. Stapleton and C. E. Hughes “Interactive Imagination: Tapping the Emotions through Interactive Story for Compelling Simulations," IEEE Computer Graphics and Applications, 24(5), 11-15, September/October 2003. Publications/Papers/Content/IEEECGA03StapletonHughes.pdf
C. E. Hughes, C. B. Stapleton, J. M. Moshell, P. Micikevicius, P. Garrity and P. Dumanoir, "Challenges and Opportunities Simulating Future Combat Systems via Mixed Reality," 23rd Army Science Conference (ASC 2002), Orlando, FL, December 2-5, 2002. Publications/Papers/Content/ASC02HughesEtAl.pdf
MR CROSS CUTTING
C. E. Hughes, C. B. Stapleton and M. O'Connor, "The Evolution of a Framework for Mixed Reality Experiences," Emerging Technologies of Augmented Reality: Interfaces and Design Idea Group, Inc., Hershey, PA, November 2006. Publications/Papers/CrossCutting/ETAR06HughesStapletonOConnor.pdf
C. B. Stapleton and C. E. Hughes, "Making Memories for a Lifetime," Emerging Technologies of Augmented Reality: Interfaces and Design Idea Group, Inc., Hershey, PA, November 2006. Publications/Papers/CrossCutting/ETAR06StapletonHughes.pdf
C. B. Stapleton and C. E. Hughes, "Believing is Seeing," IEEE Computer Graphics and Applications 27(1), January/February 2006, 88-93. Publications/Papers/CrossCutting/IEEECGA06StapletonHughes.pdf
C. B. Stapleton, E. Smith and C. E. Hughes, "The Art of Nurturing Citizen Scientists through Mixed Reality," ISMAR 2005, Vienna, Austria, October 5-8, 2005, 2-11. Publications/Papers/CrossCutting/ISMAR05StapletonSmithHughes.pdf
C. E. Hughes and C. B. Stapleton, "The Shared Imagination: Creative Collaboration in Augmented Virtuality," Proceedings of Human Computer Interfaces International 2005 (HCII’05), Las Vegas, July 23-27, 2005. Publications/Papers/CrossCutting/HCII05HughesStapleton.pdf
M. O’Connor and C. E. Hughes, "Authoring and Delivering Mixed Reality Experiences," Proceedings of 2005 International Conference on Human-Computer Interface Advances in Modeling and Simulation (SIMCHI’05), New Orleans, January 23-27, 2005, 33-39. Publications/Papers/CrossCutting/SIMCHI05OConnorHughes.pdf
C. E. Hughes, G. Harrison, S. Fiore, E. Rutstrom, E. Smith and C. B. Stapleton, "Cognition in Natural Environments: Using Simulated Scenarios in Complex Decision Making," Proceedings of Army Science Conference (ASC) 2004, Orlando, FL, November 29-December 2, 2004. Publications/Papers/CrossCutting/ASC04HughesEtAl.pdf
Felix G. Hamza-Lup, Charles E. Hughes and Jannick P.Rolland, "Distributed Consistency Maintenance Scheme for Interactive Mixed Reality Environments," CITSA 2004,, Orlando, FL, July 21-26, 2004. Publications/Papers/CrossCutting/CITSA04Hamza-LupHughesRolland.pdf
Felix G. Hamza-Lup, Charles E. Hughes and Jannick P.Rolland, "Hybrid Nodes with Sensors – Architecture for Interactive Distributed Mixed and Virtual Reality Environments," SCI 2004,, Orlando, FL, July 18-21, 2004. Publications/Papers/CrossCutting/SCI04Hamza-LupHughesRolland.pdf
Felix G. Hamza-Lup and Jannick P.Rolland, "Adaptive Scene Synchronization for Virtual and Mixed Reality Environments," Proceedings of IEEE VR 2004,, March 2004. Publications/Papers/CrossCutting/IEEEVR04Hamza-LupRolland.pdf
C. E. Hughes, C. B. Stapleton, P. Micikevicius, D. E. Hughes, S. Malo and M. O’Connor, "Mixed Fantasy: An Integrated System for Delivering MR Experiences," VR Usability Workshop: Designing and Evaluating VR Systems, Nottingham, England, January 22-23, 2004. Publications/Papers/CrossCutting/VRW04HughesEtAl.pdf
C. B. Stapleton, C. E. Hughes, J. M. Moshell, P. Micikevicius and M. Altman, "Applying Mixed Reality to Entertainment," IEEE Computer, 35(12), December 2002, 122-124. Publications/Papers/CrossCutting/IEEEComputer02StapletonEtAl.pdf
C. B. Stapleton, C. E. Hughes and J. M. Moshell, "Mixed Reality and the Interactive Imagination," Swedish-American Workshop on Modeling and Simulation, SAWMAS 2002, Orlando, FL, October 30-31, 2002. Publications/Papers/CrossCutting/SAWMAS02StapletonHughesMoshell.pdf
F. G. Hamza-Lup, L. Davis, C. E. Hughes and J. Rolland, "Marker Mapping Techniques for Augmented Reality Visualization," Proceedings of Seventeenth International Symposium on Computer and Information Sciences (ISCIS XVII), 152-158, Orlando, FL, October 28-30, 2002. Publications/Papers/CrossCutting/ISCIS02Hamza-LupEtAl.pdf
C. B. Stapleton, K. Garfield, C. E. Hughes, J. M. Moshell, P. Garrity and P. Dumanoir, "The Use of Basic Object Models (BOM) in the Virtual Backlot (VB) Development," 2002 Fall Simulation Interoperability Workshop, Orlando, FL, September 8-13, 2002. Publications/Papers/CrossCutting/SIW02StapletonEtAl.pdf
PERVASIVE
D.Z. Liu and C. E. Hughes, "Deducing Behaviors from Primitive Movement Attributes," SPIE Defense and Security Symposium, Orlando, FL, March 28 - April 1, 2005. Publications/Papers/Pervasive/SPIE05LiuHughes.pdf
G. A. Schiavone, P. Wahid, R. Palaniappan, J. Tracy, E. Vandoorn, P. Micikevicius, and C. E. Hughes, "Intruder Detection and Tracking using UWB Technology," Proceedings of SPIE Int. Soc. Opt. Eng. Volume 5431, pp. 106-116, August 2004. Publications/Papers/Pervasive/SPIE04SchiavoneEtAl.pdf
C. E. Hughes, J. Burnett, J. M. Moshell, C. Stapleton and B. Mauer, "Space-based Middleware for Loosely-Coupled Distributed Systems," Proceedings of SPIE, Volume 4862, 70-79; presented at ITCOM2002: Multimedia Networks and Management Systems, Boston, 29 July-2 August 2002. Publications/Papers/Pervasive/ITCOM02HughesEtAl.pdf
RENDERING
M. Colbert and Jaroslav Křivánek, “Real-time dynamic shadows for image-based lighting,” (ShaderX7 - Advanced Rendering Techniques), in press, 2008.
J. Křivánek and M. Colbert, “Real-time Shading with Filtered Importance Sampling,” Computer Graphics Forum (Proc. of Eurographics Symposium on Rendering), 27(4), in press, 2008.
M. Colbert and J.
Křivánek, “Real-time
Shading with Filtered Importance Sampling ,” ACM
SIGGRAPH,
2007, Sketches and Applications.
Sketch
/ Supplement
/ Video
/ Slides
/ Project page
M.
Colbert and J. Křivánek, “GPU-based
Importance Sampling,” Chapter
20 in GPU
Gems 3, Addison-Wesley
Professional. 2007.
Project
page (icl. videos & demo)
M. Colbert, E. Reinhard & C. E. Hughes, “Painting in High Dynamic Range,” Journal of Visual Communication and Image Representation, 18(5), October 2007, 387-396.
Y. Zhang and C. E. Hughes, “Model-Guided Luminance Range Enhancement in Mixed Reality,” International Conference on Image Analysis and Recognition (ICIAR) 2007, Montreal, August 22-24, 2007, 1160-1171.
J. Konttinen, S. Pattanaik and C. E. Hughes, “Image-Space Particle Emission,” SIGGRAPH 2007, San Diego, August 6-9, 2007, Poster.
M. Colbert, S. N. Pattanaik and J. Krivánek, “BRDF-Shop: Creating Physically Correct Bidirectional Reflectance Distribution Functions,” IEEE Computer Graphics and Applications, 27(1), January/February 2006, 30-36. Publications/Papers/Rendering/IEEECGA06ColbertPattanaikKrivanek.pdf
R. Xu, S. N. Pattanaik and C. E. Hughes, “High Dynamic Range Still image encoding in JPEG2000,” IEEE Computer Graphics and Applications, 26(6), November/December 2005, 69-76. Publications/Papers/Rendering/IEEECGA05XuPattanaikHughes.pdf
J. Krivánek, P. Gautron, S. Pattanaik and K. Bouatouch, “Radiance Caching for Efficient Global Illumination Computation,” IEEE Transactions on Visualization and Computer Graphics 11(5), 550-561, September/October 2005. Publications/Papers/Rendering/IEEETVCG05KrivanekEtAl.pdf
P. Guatron, J. Krivakek, S. N. Pattanaik and Kadi Boutaouch, “Radiance Caching Splatting: A GPU Friendly Global Illumination Algorithm,” Proceedings of 3rd Eurographics Symposium on Rendering, July 2005, 55-64. Publications/Papers/Rendering/EGSR05GautronEtAl.pdf
M. Nijasure, S. N. Pattanaik, and V. Goel, “Real-time global illumination on GPUs,” Journal of Graphics Tools, 10(2), 555-571, April 2005.Publications/Papers/Rendering.JGT05NijasurePattanaikGoel.pdf
R. Xu and S. N. Pattanaik, “Non-Iterative, Robust Monte Carlo Noise Reduction,” IEEE Computer Graphics and Applications, 25(2), 31-35, March/April 2005.Publications/Papers/Rendering/IEEECGA05XuPattanaik.pdf
W. Mundt, S. N. Pattanaik and E. Reinhard, “Beyond Triangles: Using Ray Casting to Directly Render New Primitives in Graphics Hardware,” Game Developers Conference, March 2005. [Abstract] Publications/Papers/Rendering/GDC05MundtPattanaikReinhard.pdf
J. Krivánek, P. Gautron, K. Bouatouch and S. Pattanaik, “Improved Radiance Gradient Computation,” Proceedings of Spring Conference on Computer Graphics SCCG 2005, 2005, 149-153. Publications/Papers/Rendering/SCCG05KrivanekEtAl.pdf
J. Konttinen, C. E. Hughes and S. N. Pattanaik, “The Future of Mixed Reality: Issues in Illumination and Shadows,” Journal of Defense Modeling and Simulation 2(1), January 2005, 51-59. Publications/Papers/Rendering/JDMS05KonttinienHughesPattanaik.pdf
N. Adabala and C. E. Hughes, “Gridless Controllable Fire,” Game Programming Gems 5 (K. Pallister, Ed.), Charles River Media, pp. 539-549, 2005. Publications/Papers/Rendering/GraphicGems05AdabalaHughes.pdf
R.
Xu and S. N. Pattanaik, Non-Iterative, Robust Monte Carlo Noise
Reduction, IEEE
Computer Graphics and Applications 25(2),
2005, 31-35.
Publications/Papers/Rendering/IEEECGA05XuPattanaik.pdf
C. E. Hughes, J. Konttinen and S. N. Pattanaik, The Future of Mixed Reality: Issues in Illumination and Shadows, Proceedings of I/ITSEC 2004, Orlando, December 6-9, 2004. Publications/Papers/Rendering/IITSEC04HughesKonttinenPattanaik.pdf
E. Reinhard, A. O. Akyuz, M. Colbert, M. O'Connor and C. E. Hughes, “Real-Time Color Blending of Rendered and Captured Video, Proceedings of I/ITSEC 2004, Orlando, December 6-9, 2004. Publications/Papers/Rendering/IITSEC04ReinhardEtAl.pdf
C. E. Hughes, E. Reinhard, J. Konttinen and S. N. Pattanaik, Achieving Interactive-Time Realistic Illumination in Mixed Reality, Proceedings of Army Science Conference (ASC) 2004, Orlando, FL, November 29-December 2, 2004. Publications/Papers/Rendering/ASC04HughesReinhardEtAl.pdf
E. Reinhard, P. Shirley, M. Ashikhmin and T. Troscianko, “Second Order Image Statistics for Computer Graphics,” ACM Symposium on Applied Perception in Computer Graphics and Visualization, August 2004, 99-106. Publications/Papers/Rendering/SympAppliedPerc04ReinhardEtAl.pdf
E. A. Khan and E. Reinhard, A Survey of Color Spaces for Shadow Identification,” ACM Symposium on Applied Perception in Computer Graphics and Visualization, August 2004 [Abstract]. Publications/Papers/Rendering/SympAppliedPerc04KhanReinhard.pdf
A. O. Akyuz, E. Reinhard and S, N, Pattanaik, “Color Appearance in High Dynamic Range Imaging,” ACM Symposium on Applied Perception in Computer Graphics and Visualization, August 2004 [Abstract]. Publications/Papers/Rendering/SympAppliedPerc04AkyuzReinhardPattanaik.pdf
N. Adabala and C. E. Hughes, “A Parametric Model for Real-Time Flickering Fire,” Computer Animation and Social Agents (CASA 2004), Geneva, Switzerland, July 7-9, 2004. Publications/Papers/Rendering/CASA04AdabalaHughes.pdf
R. Xu, S. N. Pattanaik and C. E. Hughes, “Real-time Rendering of Dynamic Objects in Dynamic, Low-Frequency Lighting Environments,” Computer Animation and Social Agents (CASA 2004), Geneva, Switzerland, July 7-9, 2004. Publications/Papers/Rendering/CASA04XuPattanaikHughes.pdf
P. Guatron, J. Krivakek, S. N. Pattanaik and Kadi Boutaouch, “A Novel Hemispherical Basis for Accurate and Efficient Rendering,” Proceedings of 2nd Eurographics Symposium on Rendering, July 2004, 321-330. Publications/Papers/Rendering/EGSR04GautronEtAl.pdf
J. Krivanek, S. Pattanaik and Jiří Žára, “Adaptive Mesh Subdivision for Precomputed Radiance Transfer,” Spring Conference on Computer Graphics SCCG 2004, Slovak Republic, April 22-24, 2004. Publications/Papers/Rendering/SCCG04KrivanekPattanaikZara.pdf
P. Micikevicius, C. E. Hughes, J. M. Moshell, V. Sims and H. Smith, “Perceptual Evaluation of an Interactive Forest Walk-through,” VR Usability Workshop: Designing and Evaluating VR Systems, Nottingham, England, January 22-23, 2004. Publications/Papers/Rendering/VRW04MicikeviciusEtAl.pdf
VIRTUAL REALITY
P. Micikevicius and C. E. Hughes, Visibility-based Forest Walk-through Using Inertial LOD Model, Journal of Defense Modeling and Simulation, 4(2), April, 2007.
S. M. Fiore, G. W. Harrison, C. E. Hughes and E. E. Rutström, “Virtual Experiments and Environmental Policy,” Resources for the Future, Discussion Paper 07-21, 93 pages, Washington, DC, April, 2007. [On-Line].
L. Dieker, M. Hynes, C. B. Stapleton and C. E. Hughes, “Virtual Classrooms: STAR Simulator,” New Learning Technologies 2007, Orlando, FL, February 2007.
V. K. Sims, J. M. Moshell, C. E. Hughes, J. E. Cotton and J. Xiao, “Recognition of Computer-Generated Trees,” Proceedings of the Human Factors and Ergonomics Society, 46, 2215-2218, Baltimore, MD, Sept. 30-Oct. 4, 2002.Publications/Papers/Virtual/HFES02SimsEtAl.pdf
T. M. Riedel, J. F. Weishampel, J. Breedlove, J. M. Moshell, C. E. Hughes, C. B. Stapleton, and E. Smith, “The Virtual Forest Canopy Orlando Science Center Exhibit,” International Canopy Conference, Cairns, Australia, June 23-28, 2002. (Poster) http://games.bio.ucf.edu/poster/vrllp/vrllp.html
C. E. Hughes, J. M. Moshell, D. Reed, D. Z. Chase and A. F. Chase, “The Caracol Time Travel Project,” The Journal of Visualization and Computer Animation 12(4), 203-214, September, 2001.Publications/Papers/Virtual/JVCA01HughesEtAl.pdf
C. E. Hughes, J. M. Moshell and D. Reed, “Internet-Based Virtual Environments, in Handbook of Virtual Environments: Design, Implementation, and Applications (K. M. Stanney, Ed.), Lawrence Erlbaum Associates, 333-352, 2001. Publications/Papers/Virtual/HVE01HughesMoshellReed.pdf
J.M. Moshell and C.E. Hughes, “Virtual Environments as a Tool for Academic Learning,” in Handbook of Virtual Environments: Design, Implementation, and Applications (K. M. Stanney, Ed.), Lawrence Erlbaum Associates, 893-910, 2001.
V. K. Sims, J. M. Moshell, C. E. Hughes, J. E. Cotton and J. Xiao, “Salient Characteristics of Virtual Trees,” Proceedings of the Human Factors and Ergonomics Society, 45, pp. 1935-1938, Minneapolis, Minn., Oct. 8-12, 2001. Publications/Papers/Virtual/HFES01SimsEtAl.pdf
C. E. Hughes, J. M. Moshell, D. Reed, D. Z. Chase and A. F. Chase, “The Caracol Time Travel Project,” Visual 2000: 3rd International Conference on Visual Computing Mexico City, 18-22 September 2000. Publications/Papers/Virtual/Visual00aHughesEtAl.pdf
C. E. Hughes, J. M. Moshell, V. Sims and Q. Yu, “Dynamic Computation of Levels of Detail in Complex Outdoor Environments,” Visual 2000: 3rd International Conference on Visual Computing Mexico City, 18-22 September 2000. Publications/Papers/Virtual/Visual00bHughesEtAl.pdf
J. M. Moshell, C. E. Hughes, D. Reed, D. Chase and A. Chase, “Virtual Drama as a Learning Medium,” IEEE VR 2000, pp. 282, New Brunswick, NJ, March 2000. Publications/Papers/Virtual/IEEVR00MoshellEtAl.pdf
ARTIFICIAL INTELLIGENCE
S. R. Szumlanski, A. S. Wu and C. E. Hughes, “Conflict Resolution and a Framework for Collaborative Interactive Evolution,” Proceedings of the Twenty-First National Conference on Artificial Intelligence (AAAI-06), Boston, MA, USA, July , 2006. Publications/Papers/ArtificialIntelligence/AAAI06SzumlanskiWuHughes.pdf
S. R. Szumlanski, A. S. Wu and C. E. Hughes, “Collaborative Interactive Evolution, Proceedings of the 2005 Conference on Genetic and Evolutionary Computation, Washington DC, USA, June 25 - 29, 2005, H. Beyer, Ed. GECCO '05, ACM Press, New York, NY, 2199-2200. [Poster] Publications/Papers/ArtificialIntelligence/GECCO05SzumlanskiWuHughes.pdf
THEORY – REASONING ABOUT CONCURRENT SYSTEMS
C. E. Hughes, “Undecidability of Finite convergence for Insertion and Bounded Shuffle Operators,” CS-TR05, University of Central Florida School of Computer Science, 2005. Publications/Papers/Theory/CS-TR05Hughes.pdf
M. L. Smith, C. E. Hughes and K. W. Burke, “The Denotational Semantics of View-Centric Reasoning,” Concurrent Systems Engineering Series, Volume 61, (J.F. Broenink and G.H. Hilderink, Eds.), 91-96, IOS Press Amsterdam, 2003. Publications/Papers/Theory/CPA03SmithHughesBurke.pdf
C. E. Hughes and M. L. Smith, “A Characterization of Lazy and Eager Semantic Solutions to the Linda Predicates Ambiguity Problem,” Proceedings of 2003 International Conference on Parallel and Distributed Processing Techniques and Applications (PDPTA'03), edited by Hamid R. Arabnia, CSREA Press, Las Vegas, 23-26 June 2003. Publications/Papers/Theory/PDPTA03HughesSmith.pdf
M. L. Smith, R. J. Parsons and C. E. Hughes, “View-Centric Reasoning for Linda and Tuple Space Computation,” IEE Proceedings-Software, 150(2), pp. 71-84, April 2003. Publications/Papers/Theory/IEE03SmithParsonsHughes.pdf
M. L. Smith, R. J. Parsons and C. E. Hughes, “View-Centric Reasoning about Space-Based Middleware,” Information and Knowledge Sharing (IKS 2002), St. Thomas, Virgin Islands, November 18-20, 2002. Publications/Papers/Theory/IKS02SmithParsonsHughes.pdf
M. L. Smith, R. J. Parsons and C. E. Hughes, “View-Centric Reasoning for Linda and Tuple Space Computation,” Concurrent Systems Engineering Series, Volume 60, (J. S. Pascoe, P. H. Welch, R. J. Loader, and V. S. Sunderam, Eds.), 223-254, IOS Press Amsterdam, 2002. Publications/Papers/Theory/CPA02SmithParsonsHughes.pdf
M. L. Smith, R. J. Parsons and C. E. Hughes, “View-Centric Reasoning in Modern Computing Systems,” Proceedings of CIC2002: 3rd International Conference on Communications in Computing, edited by Brian J. d'Auriol and Hamid R. Arabnia, CSREA Press, 253-258, Las Vegas, 24-27 June 2002. Publications/Papers/Theory/CIC02SmithParsonsHughes.pdf