Overview
Computer Graphics addresses the problem of how to produce images of objects from their mathematical descriptions using computers. Examples of specific research foci include how to render realistic looking objects, how to animate such objects, and how to use rendering and animation for simulation and interactive training including Virtual Reality and Augmented Reality. Some of our work involves computer vision/image processing, for example interactive view synthesis and Spatial Augmented Reality.
BioInformatics and Systems Biology
Computer Architecture
Computer Graphics
Computer Security and Digital Forensics
Computer Vision
Database
Image and Video Processing
Machine Learning and AI
Networking and Mobile Computing
Parallel Computation
Software Engineering and Systems
Theory of Computing, Algorithms and Quantum Computing
Virtual Reality and HCI