Overview
Computer Graphics addresses the problem of how to produce images of objects from their mathematical descriptions using computers. Examples of specific research foci include how to render realistic looking objects, how to animate such objects, and how to use rendering and animation for simulation and interactive training including Virtual Reality and Augmented Reality. Some of our work involves computer vision/image processing, for example interactive view synthesis and Spatial Augmented Reality.

BioInformatics and Systems Biology

Computer Architecture

Computer Graphics

Computer Security and Digital Forensics

Computer Vision

Database

Image and Video Processing

Machine Learning and AI

Networking and Mobile Computing

Parallel Computation

Software Engineering and Systems

Theory of Computing, Algorithms and Quantum Computing

Virtual Reality and HCI